I recommend using autobuild since it's faster than doing it yourself. Just remember to always Optimize your queu's of build once in a while so it would build by fastest time.
Once all buildings are in place, use autobuild to queu all of them and optimize by time. But I recommend upgrading the "1 - Farm, 1 - Sawmill, 1 - Quarry and 1 - Mine" to level 9 first before doing your city. Or you can just queu all your city building and these four farms as well and you must always re-optimize by time. it's very important that you do this a lot since you are just starting out the city. It allows you to get all you buildings up and running.
Remember to destroy what you no longer need in city 2 and city 3 like the alchemy lab, only once everything is done.
***********************
******** 1st City *******
***********************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Upgrade 'til 6 atleast so your knight's level grow at a decent pace. hire at least 15 knights once you have knights hall and as soon as you can hire.
1 - Blacksmith: I recommend upgrade 'til 6 as of now.
1 - Stable: Upgrade as high as you can.
1 - Workshop: Only upgrade everytime you want to upgrade you Wall.
1 - Alchemy lab: Upgrade 'til 6 so you can build other buildings.
1 - Rally point: Upgrade this as needed.
1 - Watchtower: Upgrade 'til 8
1 - Relief Station: Upgrade 'til 3 or as needed. It's march speed
Tavern: You do not need it but build it for quest achievements. Once done, destroy it
Storehouse: You do not need it but build it for quest achievements and RESEARCH. Once done, destroy it
Market: You do not need it but build it for quest achievements. Once done, destroy it
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: As always, reaching level 5, you'll lose protection from attacks but not the mist. The higher the level the more field space you'll get.
Wall: Getting to level 6 will give you good protection having able to defend by xbow.
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 2nd City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Hire at least 15 knights once you have knights hall and as soon as you can hire.
1 - Blacksmith: I recommend upgrade 'til 6 as of now.
1 - Stable: Upgrade as high as you can.
1 - Workshop: Only upgrade everytime you want to upgrade you Wall.
1 - Alchemy lab: Upgrade 'til 6 so you can build other buildings.
1 - Rally point: Upgrade this as needed.
1 - Watchtower:
1 - Relief Station: Upgrade 'til 3 or as needed. It's march speed
Tavern: You do not need it but build it for quest achievements. Once done, destroy it
Storehouse: You do not need it but build it for quest achievements and RESEARCH. Once done, destroy it
Market: You do not need it but build it for quest achievements. Once done, destroy it
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 1st
Wall: Same from 1st
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 3rd City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 1st and 2nd
1 - Blacksmith: Same from 1st and 2nd
1 - Stable: Same from 1st and 2nd
1 - Workshop: Same from 1st and 2nd
1 - Alchemy lab: Same from 1st and 2nd
1 - Rally point: Same from 1st and 2nd
1 - Watchtower: Same from 1st and 2nd
1 - Relief Station: Same from 1st and 2nd
Tavern: (Optional) You do not need it but build it for quest achievements. Once done, destroy it
Storehouse: (Optional) You do not need it but build it for quest achievements and RESEARCH. Once done, destroy it
Market: (Optional) You do not need it but build it for quest achievements. Once done, destroy it
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 1st and 2nd
Wall: Same from 1st and 2nd
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
Reaching 4th, you will not be needing alchemy lab, storehouse, tavern and market. Instead use the space for extra barracks and at this point you just do the same from 4th-7th city. Also, at this point some players no longer use Relief Station replacing it with barracks. Though for me, i still use them for all my cities so i could transport things fast from city to city. Same goes for Embassy, people replace them with barracks because they only need Embassy for their main it's totally your call.
*************************
******** 4th City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: (Optional) Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 1st, 2nd and 3rd
1 - Stable: Same from 1st, 2nd and 3rd
1 - Workshop: Same from 1st, 2nd and 3rd
1 - Rally point: Same from 1st, 2nd and 3rd
1 - Watchtower: Same from 1st, 2nd and 3rd
1 - Relief Station: Same from 1st, 2nd and 3rd
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 1st, 2nd and 3rd
Wall: Same from 1st, 2nd and 3rd
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 5th City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: (Optional) Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 4th
1 - Blacksmith: Same from 4th
1 - Stable: Same from 4th
1 - Workshop: Same from 4th
1 - Rally point: Same from 4th
1 - Watchtower: Same from 4th
1 - Relief Station: Same from 4th
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 4th
Wall: Same from 4th
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 6th City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: (Optional) Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 5th
1 - Blacksmith: Same from 5th
1 - Stable: Same from 5th
1 - Workshop: Same from 5th
1 - Rally point: Same from 5th
1 - Watchtower: Same from 5th
1 - Relief Station: Same from 5th
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 5th
Wall: Same from 5th
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 7th City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: (Optional) Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 6th
1 - Blacksmith: Same from 6th
1 - Stable: Same from 6th
1 - Workshop: Same from 6th
1 - Rally point: Same from 6th
1 - Watchtower: Same from 6th
1 - Relief Station: Same from 6th
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 6th
Wall: Same from 6th
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
Once all buildings are in place, use autobuild to queu all of them and optimize by time. But I recommend upgrading the "1 - Farm, 1 - Sawmill, 1 - Quarry and 1 - Mine" to level 9 first before doing your city. Or you can just queu all your city building and these four farms as well and you must always re-optimize by time. it's very important that you do this a lot since you are just starting out the city. It allows you to get all you buildings up and running.
Remember to destroy what you no longer need in city 2 and city 3 like the alchemy lab, only once everything is done.
***********************
******** 1st City *******
***********************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Upgrade 'til 6 atleast so your knight's level grow at a decent pace. hire at least 15 knights once you have knights hall and as soon as you can hire.
1 - Blacksmith: I recommend upgrade 'til 6 as of now.
1 - Stable: Upgrade as high as you can.
1 - Workshop: Only upgrade everytime you want to upgrade you Wall.
1 - Alchemy lab: Upgrade 'til 6 so you can build other buildings.
1 - Rally point: Upgrade this as needed.
1 - Watchtower: Upgrade 'til 8
1 - Relief Station: Upgrade 'til 3 or as needed. It's march speed
Tavern: You do not need it but build it for quest achievements. Once done, destroy it
Storehouse: You do not need it but build it for quest achievements and RESEARCH. Once done, destroy it
Market: You do not need it but build it for quest achievements. Once done, destroy it
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: As always, reaching level 5, you'll lose protection from attacks but not the mist. The higher the level the more field space you'll get.
Wall: Getting to level 6 will give you good protection having able to defend by xbow.
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 2nd City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Hire at least 15 knights once you have knights hall and as soon as you can hire.
1 - Blacksmith: I recommend upgrade 'til 6 as of now.
1 - Stable: Upgrade as high as you can.
1 - Workshop: Only upgrade everytime you want to upgrade you Wall.
1 - Alchemy lab: Upgrade 'til 6 so you can build other buildings.
1 - Rally point: Upgrade this as needed.
1 - Watchtower:
1 - Relief Station: Upgrade 'til 3 or as needed. It's march speed
Tavern: You do not need it but build it for quest achievements. Once done, destroy it
Storehouse: You do not need it but build it for quest achievements and RESEARCH. Once done, destroy it
Market: You do not need it but build it for quest achievements. Once done, destroy it
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 1st
Wall: Same from 1st
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 3rd City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 1st and 2nd
1 - Blacksmith: Same from 1st and 2nd
1 - Stable: Same from 1st and 2nd
1 - Workshop: Same from 1st and 2nd
1 - Alchemy lab: Same from 1st and 2nd
1 - Rally point: Same from 1st and 2nd
1 - Watchtower: Same from 1st and 2nd
1 - Relief Station: Same from 1st and 2nd
Tavern: (Optional) You do not need it but build it for quest achievements. Once done, destroy it
Storehouse: (Optional) You do not need it but build it for quest achievements and RESEARCH. Once done, destroy it
Market: (Optional) You do not need it but build it for quest achievements. Once done, destroy it
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 1st and 2nd
Wall: Same from 1st and 2nd
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
Reaching 4th, you will not be needing alchemy lab, storehouse, tavern and market. Instead use the space for extra barracks and at this point you just do the same from 4th-7th city. Also, at this point some players no longer use Relief Station replacing it with barracks. Though for me, i still use them for all my cities so i could transport things fast from city to city. Same goes for Embassy, people replace them with barracks because they only need Embassy for their main it's totally your call.
*************************
******** 4th City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: (Optional) Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 1st, 2nd and 3rd
1 - Stable: Same from 1st, 2nd and 3rd
1 - Workshop: Same from 1st, 2nd and 3rd
1 - Rally point: Same from 1st, 2nd and 3rd
1 - Watchtower: Same from 1st, 2nd and 3rd
1 - Relief Station: Same from 1st, 2nd and 3rd
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 1st, 2nd and 3rd
Wall: Same from 1st, 2nd and 3rd
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 5th City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: (Optional) Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 4th
1 - Blacksmith: Same from 4th
1 - Stable: Same from 4th
1 - Workshop: Same from 4th
1 - Rally point: Same from 4th
1 - Watchtower: Same from 4th
1 - Relief Station: Same from 4th
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 4th
Wall: Same from 4th
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 6th City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: (Optional) Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 5th
1 - Blacksmith: Same from 5th
1 - Stable: Same from 5th
1 - Workshop: Same from 5th
1 - Rally point: Same from 5th
1 - Watchtower: Same from 5th
1 - Relief Station: Same from 5th
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 5th
Wall: Same from 5th
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.
*************************
******** 7th City *********
*************************
:::City:::
4 - Cottages: 4 level 9 cottages should give you 18k of troops to use if autotrain - workers is set to 100%
1 - Embassy: (Optional) Allows your castle to be reinforced. Each level is a slot open for reinforcement.
1 - Knight's Hall: Same from 6th
1 - Blacksmith: Same from 6th
1 - Stable: Same from 6th
1 - Workshop: Same from 6th
1 - Rally point: Same from 6th
1 - Watchtower: Same from 6th
1 - Relief Station: Same from 6th
Barracks: Build the rest as barracks. The more you have, the faster and the more queu's you have.
Castle: Same from 6th
Wall: Same from 6th
:::Field:::
1 - Farm
1 - Sawmill
1 - Quarry
Mine: Build the rest as mines
This applies to all your cities when building the farms.